Guild Wars 2

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Cogswell
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Re: Guild Wars 2

Postby Cogswell » Sun Jan 22, 2012 05:54:55

Was thinking more stun oriented, but at least leaping on my enemies will make it more difficult for them to outrange me :D
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Dimon
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Re: Guild Wars 2

Postby Dimon » Sun Jan 22, 2012 13:18:52

Yeah that was what I was going for. ;d
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Cogswell
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Re: Guild Wars 2

Postby Cogswell » Mon Jan 23, 2012 00:53:00

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Yep, I'm going to have to be a Warrior
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f1xxx3r
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Re: Guild Wars 2

Postby f1xxx3r » Mon Jan 23, 2012 10:54:48

Cogswell wrote:Image

Yep, I'm going to have to be a Warrior

THIS!

So!.... T'all you fine dandies so proud, so cock-sure, prancin' aboot with your heads full of eyeballs! Come and get me I say! I'll be waiting on ya with a whiff of the 'ol brimstone. I'm a grim bloody fable, with an unhappy bloody end!

 
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Re: Guild Wars 2

Postby King » Mon Jan 23, 2012 13:54:06

ideally we'll want atleast 1 of each type, but that's an ideal world =P

My current leanings are really, anything but theif / engineer, not sure i'd enjoy their mechanics tbh. With stronger preference for guardian / necromancer / elementalist i guess.
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B00rz
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Re: Guild Wars 2

Postby B00rz » Mon Jan 23, 2012 18:12:56


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f1xxx3r
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Re: Guild Wars 2

Postby f1xxx3r » Mon Jan 23, 2012 18:16:37

Yay!
Although I was under the false impression it was gonna be released in the end of 2011/beginning of 2012.

So!.... T'all you fine dandies so proud, so cock-sure, prancin' aboot with your heads full of eyeballs! Come and get me I say! I'll be waiting on ya with a whiff of the 'ol brimstone. I'm a grim bloody fable, with an unhappy bloody end!

 
Rza
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Re: Guild Wars 2

Postby Rza » Mon Jan 23, 2012 19:47:05

B00rz wrote:


Isn't he just stating the obvious?

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A life, Jimmy. You know what that is? It’s the shit that happens while you’re waiting for moments that never come.

 
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Re: Guild Wars 2

Postby B00rz » Mon Jan 23, 2012 19:57:28

Pretty much but this guy says the same thing based on an interview with one of the developers


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Re: Guild Wars 2

Postby B00rz » Wed Jan 25, 2012 22:51:32


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