new patch 1.7.2 (09/07/2012

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Rza
Jason Statham
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new patch 1.7.2 (09/07/2012

Postby Rza » Tue Jul 10, 2012 07:01:38

UPDATE : 9 JULY 2012

Affected addons:
* dayz_code 1.7.2
* dayz 1.3.1
* dayz_equip 1.3.4
* dayz_anim 0.3

Developer's Note:

Changelog:
* [FIXED] Infected hear perfectly through objects (noise reduced by 50% through an object)
* [FIXED] Animal bodies despawn way too fast (now despawn automatically after 2 minutes)
* [FIXED] Corrupted update data causes people to spawn in debug forest (now will not save corrupted position data)
* [FIXED] States where animal might stop walking around (now should walk around more)
* [FIXED] Animal AI routines consuming large amounts of FPS (now in line with Infected AI routines, reduced FPS usage)
* [NEW] Player Syncing system replaced (increased performance and ammo quantity tracking)
* [FIXED] Error reports are almost invisible (has now been fixed)
* [FIXED] Daylight calculations causing slight FPS issue
* [NEW] Visibility now smoothly alters based on sun, moon, cloud, rain, and fog state
* [NEW] Aubility now dampened in rain and increased by fog
* [FIXED] Object cleanup causing significant (huge) performance issue on servers (reduced by up to 50%, means more players + zombies possible)
* [FIXED] Use of "allMissionObjects" causing performance issue on clients (new engine command "entities" used to improve FPS on clients)
* [FIXED] Too easy to break legs due to infected (reduced probability of leg damage, reduced amount of leg damage)
* [FIXED] Inspection of dead bodies does not work (fix only applies with ArmA2 Beta 94033 and above)
* [NEW] Exponent driven probability introduced into visibility calculation
* [FIXED] Hatchet/Crowbar requires reloading ( https://dev-heaven.net/issues/34903 )
* [FIXED] Unlimited Wire fence/Sandbag/Tank Trap Bug ( https://dev-heaven.net/issues/34283 )
* [FIXED] Duplication Exploit on object pickup ( https://dev-heaven.net/issues/34031 )
* [FIXED] Not full magazines disappear when you reconnect ( https://dev-heaven.net/issues/33998 )
* [FIXED] Dead bodies still have the heart beat for low humanity ( https://dev-heaven.net/issues/35050 )
* [NEW] Set Bear Traps that break player and infected legs, kills animals, when activated
* [NEW] Authentication process streamlined with new ArmA2 Beta commands (publicVariableServer and publicVariableClient)
* [NEW] Authentication for duplicate IDs supportive of the new beta patch (ArmAX users)

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A life, Jimmy. You know what that is? It’s the shit that happens while you’re waiting for moments that never come.

 
Rza
Jason Statham
Jason Statham
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Posts: 1951
Joined: Thu Jan 10, 2008 23:38:02

Re: new patch 1.7.2 (09/07/2012

Postby Rza » Tue Jul 10, 2012 07:02:27

warning: http://www.reddit.com/r/dayz/comments/w ... ng_in_172/

Dont switch clothes on new patch it deletes your inventory.

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A life, Jimmy. You know what that is? It’s the shit that happens while you’re waiting for moments that never come.

 
Rza
Jason Statham
Jason Statham
User avatar
 
Posts: 1951
Joined: Thu Jan 10, 2008 23:38:02

Re: new patch 1.7.2 (09/07/2012

Postby Rza » Tue Jul 10, 2012 07:02:54

Just logged in there and my ghullie suit is gone off my character. Thankfully everything else is intact.

Image
A life, Jimmy. You know what that is? It’s the shit that happens while you’re waiting for moments that never come.


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