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DayZ Update incoming 1.7.2.4

PostPosted: Tue Jul 24, 2012 00:04:19
by Rza
Target date:

* Wednesday 25 July 2012 (GMT)

Current Changelog (WIP):

* [NEW] Respawn button is disabled during DayZ play
* [NEW] Optimized authentication process on login
* [NEW] Singleplayer mode disabled when DayZ is loaded
* [NEW] DayZ Logo and Version Number appear in game when DayZ is loaded
* [NEW] Hive now tracks login/logout (for use with preventing ALT+F4)
* [FIXED] Infected cannot hear weapon firing (now they actually hear again)
* [FIXED] Clothing no longer spawning (now it spawns as it used too)

Re: DayZ Update incoming 17.2.4

PostPosted: Tue Jul 24, 2012 00:06:25
by Rza
Function to track Alt F4's by the looks of it.
Ghullies and camo's returning.

nioce.

Re: DayZ Update incoming 17.2.4

PostPosted: Tue Jul 24, 2012 00:38:32
by B00rz
zombies couldnt hear guns? DAMNIT WHY DIDNT I KNOW BEFORE NOW!

Re: DayZ Update incoming 1.7.2.4

PostPosted: Tue Jul 24, 2012 14:00:34
by Links
Alt f4 tracking looks promising. And of course the return of wesley snipes is nothing but awesome!

Re: DayZ Update incoming 1.7.2.4

PostPosted: Tue Jul 24, 2012 21:16:22
by Dimon
Time to make a kill proccess script for ArmA 2 then! :D

Re: DayZ Update incoming 1.7.2.4

PostPosted: Tue Jul 24, 2012 21:33:12
by B00rz
i have a button on my keyboard that lets me do that =D

Re: DayZ Update incoming 1.7.2.4

PostPosted: Tue Jul 24, 2012 21:46:27
by Rza
Dimon wrote:Time to make a kill proccess script for ArmA 2 then! :D


time for you to come play more. Remington Flashlight Raid on Cherno needs to happen!

Re: DayZ Update incoming 1.7.2.4

PostPosted: Wed Jul 25, 2012 01:42:34
by Dimon
I've not been home for some time actually. Will be back in a week or so. Then I'll tag along for comic relief! :D
In-game slapstick. :(

Re: DayZ Update incoming 1.7.2.4

PostPosted: Thu Jul 26, 2012 00:28:37
by B00rz
I SEE NO PATCH!